Tic Tac Roll
About
Tic Tac Roll is a spin on the classic game "Tic-Tac-Toe". The issue with tic-tac-toe is that it is a "solved" game, meaning that there is a "perfect" way to play, and if both players play perfectly, neither will ever win. In this game, there is no "draw" condition, and one player has to win.
Everything was made in 48 Hours for the GMTK Game Jam.
I made the Art, Code and sound effects (using Aseprite, Unity, SFXR), and the music was made by a friend during the 48 hours.
How To Play
Click on your dice and then a board space to move the dice onto it (if you click on your dice again you can unselect it)
Click on a dice that is already on the board to roll it, which will give you a chip
Move the chip onto the board (same way as dice) to use it
Get 3 of your coloured dice in a row to win
Each time you win, you get a car
Each time you lose, you lose a card
Get 3 cards to get the jackpot
Chip Types
Heart (red) - Clears board
Reverse (green) - Switches dice types (white-->black, black-->white)
Block (cyan) - Removes directly adjacent dice
Beer (blue) - Take a shot from the board :)
Comments
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Nice Concept, I'd love to see it in Multiplayer Mode of some form. At first I had trouble figuring out what the different chips do, but I figured it out eventually. You could add it in the description to help future players maybe