About

Delay Dragon is a game about shooting fireballs to traverse an erupting volcano. 
You must rescue your eggs, but there is a wall of lava coming for them (and you). 
You can use your fireballs to delay the lava, but it is inevitable that it will reach them.

This game was made for Ludum Dare 50 (Compo) in 48 hours. (66th Overall and 34th in Graphics)
All assets in the game (art, code, sound, music) was made by me during this time.
All of the art uses the Endesga-32 pallette from Lospec (+ #4fad4f for the dragon)

Ludum Dare Page:
https://ldjam.com/events/ludum-dare/50/delay-dragon

The source code/project file is available here:
https://dindotjs.itch.io/delay-dragon-source-code

Controls

A/D to move
Space to jump
Arrow Keys to shoot fireball
R to reload

Tools Used

Unity - Game Engine
Visual Studio 2022 - Programming
Aseprite - Art + Animation
SFXR - Sound Effects
Bosca Ceoil - Music

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authordindotjs
GenrePlatformer
TagsLudum Dare 50
LinksLudum Dare

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